Item | Item Bonus | Combined Items |
---|---|---|
![]() | Combat start: The holder gains two effects, regardless of starting position. Front Two Rows: 45 Armor and Magic Resist. Gain 1 Mana when struck by an attack. Back Two Rows: 45 Ability Power. Gain 15 Mana every 3 seconds. | |
![]() | Combat start: Gain 35 Ability Power every 4 seconds in combat. | |
![]() | Gain 40% Omnivamp. Once per combat: At 40% Health, gain a 40% max Health Shield that lasts up to 5 seconds. Omnivamp: heal for some of damage dealt | |
![]() | Max mana reduced by 10. When the holder gets a takedown, they deal 25% more damage for 12 seconds. [Unique - only 1 per champion] | |
![]() | Gain 8% max health. Take 25% reduced damage from attacks. When struck by any attack, deal 175 magic damage to all adjacent enemies. Cooldown: 2 seconds | |
![]() | Combat start: Gain a 40% max Health Shield for 8 seconds. When the shield expires, gain 50 Ability Power. | |
![]() | Deal 12% bonus damage. | |
![]() | Gain 8% max health. Every 2 seconds, heal 10% max Health. | |
![]() | Once per combat at 40% Health, gain a 50% max Health Shield that lasts 10 seconds and gain 60 Armor and 60 Magic Resist. | |
![]() | Gain 20 Armor and 20 Magic Resist for each enemy targeting the holder. Also, regenerate 2% maximum Health each second. | |
![]() | Deal 60% more damage to enemies with more than 1600 maximum Health. | |
![]() | Once per combat: At 60% Health, briefly become untargetable and shed negative effects. Then, heal 100% missing health and gain 85% bonus Attack Speed. [Unique - only 1 per champion] | |
![]() | Attacks grant 10% stacking Attack Speed. | |
![]() | Gain 2 effects: •50% Attack Damage and 50 Ability Power. •30% Omnivamp. Omnivamp: heal for some of damage dealt | |
![]() | Gain 35% Omnivamp. Damage dealt heals the lowest percent Health ally for the same amount. Healing: TFTUnitProperty.item:TFT_Tracker_Value1 | |
![]() | Abilities can critically strike. If the holder's abilities can already critically strike, gain 10% Critical Strike Damage instead. | |
![]() | 30% Shred enemies within 3 hexes. When enemies cast an Ability, deal magic damage equal to 250% of their maximum Mana. Also, regenerate 2% maximum Health per second. [Direct damage item] Shred: Reduce Magic Resist | |
![]() | Abilities can critically strike. If the holder's abilities can already critically strike, gain 10% Critical Strike Damage instead. | |
![]() | Physical damage 30% Sunders the target for the rest of combat. This effect does not stack. [Unique - only 1 per champion] Sunder: Reduce Armor | |
![]() | After casting an Ability, gain 80% Attack Speed for 8 seconds. | |
![]() | Attacks and Abilities deal 3% Burn and 33% Wound to enemies for 30 seconds. [Unique - only 1 per champion] Burn: Deals a percent of the target's maximum Health as true damage every second Wound: Reduces healing received | |
![]() | Take 9% less damage. While above 40% Health, take 18% less damage, instead. Damage Blocked: TFTUnitProperty.item:TFT_Tracker_Value1 | |
![]() | Combat start: Gain immunity to crowd control for 30 seconds. For 14 seconds, gain 7% Attack Speed every 2 seconds. [Unique - only 1 per champion] | |
![]() | Deal 12% bonus damage. | |
![]() | Deal 10% bonus damage. Attacks and Abilities 3% Burn and 50% Wound enemies for 5 seconds. Burn: Deals a percent of the target's maximum Health as true damage every second Wound: Reduces healing received | |
![]() | Heal allies within 2 hexes for 25% of their missing Health every 5 seconds. They also take 10% less damage for 5 seconds (damage reduction does not stack). Healing: TFTUnitProperty.item:TFT_Tracker_Value1 | |
![]() | Attacks fire a bolt at a nearby enemy, dealing 100% Attack Damage ![]() | |
![]() | Attacks grant 10 bonus Mana. | |
![]() | 30% Sunder enemies within 3 hexes. Gain 50 Armor and Magic Resist for the first 15 seconds of combat. Sunder: Reduce Armor | |
![]() | Every 3rd attack deals 70 magic damage and 30% Shreds 8 enemies for 5 seconds. Shred: Reduce Magic Resist | |
![]() | Once per combat at 60% Health, gain 30% max Health and 55% Attack Damage. | |
![]() | Every 2 seconds, deal 2% Burn and 33% Wound to an enemy within 3 hexes for 30 seconds. [Unique - only 1 per champion] Burn: Deals a percent of the target's maximum Health as true damage every second Wound: reduces healing received | |
![]() | Each round: Equip 2 random Radiant items. [Consumes 3 item slots.] | |
![]() | Gain 3% Attack Damage and 3 Ability Power when attacking or taking damage, stacking up to 25 times. At full stacks, gain 50 Armor and 50 Magic Resist. | |
![]() | After damaging a Shield, deal 50% more damage for 3 seconds. | |
![]() | Gain 12% max health. Regenerate 1% maximum Health per second. | |
![]() | Combat start: Summon a large Voidspawn that forces nearby enemies to attack it. [Support item] | |
![]() | Every 5 seconds, heal your team for 7% of their max Health. When the holder dies, the healing increases to 13% max Health and continues for 10 seconds. Healing: TFTUnitProperty.item:TFT_Tracker_Value1 [Support item] |