Item | Item Bonus | Combined Items |
---|---|---|
![]() | The holder joins the 8-bit band. [Unique - only 1 per champion] | ![]() ![]() |
![]() | The holder joins the Emo band. [Unique - only 1 per champion] | ![]() ![]() |
![]() | The holder joins the Jazz band. [Unique - only 1 per champion] | ![]() ![]() |
![]() | The holder joins the K/DA band. [Unique - only 1 per champion] | ![]() ![]() |
![]() | The holder joins the Heartsteel band. [Unique - only 1 per champion] | ![]() ![]() |
![]() | The holder joins the Pentakill band. [Unique - only 1 per champion] | ![]() ![]() |
![]() | The holder joins the Punk band. [Unique - only 1 per champion] | ![]() ![]() |
![]() | The holder joins the True Damage band. Deal TFTUnitProperty.:TFT10_TrueDamageEmblemBonus% bonus true damage [Unique - only 1 per champion] | ![]() ![]() |
![]() | Combat start: Gain different bonuses based on starting position. Front Two Rows: 35 Armor and Magic Resist. Gain 1 Mana when struck by an attack. Back Two Rows: 15 Ability Power. Gain 10 Mana every 3 seconds. | ![]() ![]() |
![]() | Combat start: Gain 25 Ability Power every 5 seconds in combat. | ![]() ![]() |
![]() | Gain 20% Omnivamp. Once per combat at 40% Health, gain a 25% max Health Shield that lasts up to 5 seconds. Omnivamp: heal for some of damage dealt | ![]() ![]() |
![]() | Max mana reduced by 10. When the holder gets a takedown, they deal 12% more damage for 8 seconds. [Unique - only 1 per champion] | ![]() ![]() |
![]() | Gain 5% max health. Take 8% reduced damage from attacks. When struck by any attack, deal 100 magic damage to all adjacent enemies. Cooldown: 2 seconds | ![]() ![]() |
![]() | Combat start: Gain a 30% max Health Shield for 8 seconds. When the shield expires, gain 35 Ability Power. | ![]() ![]() |
![]() | Deal 8% bonus damage. | ![]() ![]() |
![]() | Gain 5% max health. Every 2 seconds, heal 5% max Health. | ![]() ![]() |
![]() | Your team gains +1 maximum team size. | ![]() ![]() |
![]() | Once per combat at 40% Health, gain a 25% max Health Shield that lasts 5 seconds and gain 20 Armor and 20 Magic Resist. | ![]() ![]() |
![]() | Gain 10 Armor and 10 Magic Resist for each enemy targeting the holder. | ![]() ![]() |
![]() | Once per combat: At 60% Health, briefly become untargetable and shed negative effects. Then, gain 15% bonus Attack Speed. [Unique - only 1 per champion] | ![]() ![]() |
![]() | Attacks grant 5% stacking Attack Speed. | ![]() ![]() |
![]() | Gain 22% Omnivamp, which also heals the lowest percent Health ally. Healing: TFTUnitProperty.item:TFT_Tracker_Value1 Omnivamp: heal for some of damage dealt | ![]() ![]() |
![]() | Abilities can critically strike. If the holder's abilities can already critically strike, gain 10% Critical Strike Damage instead. | ![]() ![]() |
![]() | 30% Shred enemies within 2 hexes. When enemies cast an Ability, deal magic damage equal to 160% of their maximum Mana. Shred: Reduce Magic Resist | ![]() ![]() |
![]() | Abilities can critically strike. If the holder's abilities can already critically strike, gain 10% Critical Strike Damage instead. | ![]() ![]() |
![]() | Physical damage 30% Sunders the target for 3 seconds. This effect does not stack. [Unique - only 1 per champion] Sunder: Reduce Armor | ![]() ![]() |
![]() | After casting an Ability, gain 40% Attack Speed for 5 seconds. | ![]() ![]() |
![]() | Deal 25% more damage to enemies with more than 1600 maximum Health. | ![]() ![]() |
![]() | Attacks and Abilities deal 1% Burn and 33% Wound to enemies for 10 seconds. [Unique - only 1 per champion] Burn: Deals a percent of the target's maximum Health as true damage every second Wound: Reduces healing received | ![]() ![]() |
![]() | Take 8% less damage. While above 50% Health, take 15% less damage, instead. Damage Blocked: TFTUnitProperty.item:TFT_Tracker_Value1 | ![]() ![]() |
![]() | After damaging a Shield, deal 25% more damage for 3 seconds. | ![]() ![]() |
![]() | Combat start: Gain immunity to crowd control for 14 seconds. During this time, gain 4% Attack Speed every 2 seconds. [Unique - only 1 per champion] | ![]() ![]() |
![]() | Deal 8% bonus damage. | ![]() ![]() |
![]() | Deal 5% bonus damage. Attacks and Abilities 1% Burn and 33% Wound enemies for 5 seconds. Burn: Deals a percent of the target's maximum Health as true damage every second Wound: Reduces healing received | ![]() ![]() |
![]() | Every 2 seconds, deal 1% Burn and 33% Wound to an enemy within 2 hexes for 10 seconds. [Unique - only 1 per champion] Burn: Deals a percent of the target's maximum Health as true damage every second Wound: Reduces healing received | ![]() ![]() |
![]() | Heal allies within 1 hex for 15% of their missing Health every 5 seconds. They also take 10% less damage for 5 seconds (damage reduction does not stack). Healing: TFTUnitProperty.item:TFT_Tracker_Value1 | ![]() ![]() |
![]() | Attacks fire a bolt at a nearby enemy, dealing 50% Attack Damage ![]() | ![]() ![]() |
![]() | Attacks grant 5 bonus Mana. | ![]() ![]() |
![]() | 30% Sunder enemies within 2 hexes. Gain 20 Armor and Magic Resist for the first 10 seconds of combat. Sunder: Reduce Armor | ![]() ![]() |
![]() | Every 3rd attack deals 30 magic damage and 30% Shreds 4 enemies for 5 seconds. Shred: Reduce Magic Resist | ![]() ![]() |
![]() | Once per combat at 60% Health, gain 20% max Health and 35% Attack Damage. | ![]() ![]() |
![]() | Each round: Equip 2 random items. [Consumes 3 item slots.] | ![]() ![]() |
![]() | Gain 2% Attack Damage and 2 Ability Power when attacking or taking damage, stacking up to 25 times. At full stacks, gain 20 Armor and 20 Magic Resist. | ![]() ![]() |
![]() | Gain 2 effects: •15% Attack Damage and 15 Ability Power. •15% Omnivamp. Each round, randomly double 1 of these effects. Omnivamp: heal for some of damage dealt | ![]() ![]() |
![]() | Gain 8% max health. | ![]() ![]() |