Item | Item Bonus | Combined Items |
---|---|---|
Dryad Emblem | The holder gains the Dryad trait. [Unique - only 1 per champion.] | |
Fated Emblem | The holder gains the Fated trait. Fated Bonus: Restore 3% Health every 3 seconds. [Unique - only 1 per champion.] | |
Ghostly Emblem | The holder gains the Ghostly trait. [Unique - only 1 per champion.] | |
Heavenly Emblem | The holder gains the Heavenly trait. [Unique - only 1 per champion.] | |
Mythic Emblem | The holder gains the Mythic trait. [Unique - only 1 per champion.] | |
Porcelain Emblem | The holder gains the Porcelain trait. [Unique - only 1 per champion.] | |
Storyweaver Emblem | The holder gains the Storyweaver trait. [Unique - only 1 per champion.] | |
Umbral Emblem | The holder gains the Umbral trait. [Unique - only 1 per champion.] | |
Adaptive Helm | Combat start: Gain different bonuses based on starting position. Front Two Rows: 40 Armor and Magic Resist. Gain 1 Mana when struck by an attack. Back Two Rows: 20 Ability Power. Gain 10 Mana every 3 seconds. | |
Archangel's Staff | Combat start: Gain 30 Ability Power every 5 seconds in combat. | |
Bloodthirster | Gain 20% Omnivamp. Once per combat at 40% Health, gain a 25% max Health Shield that lasts up to 5 seconds. Omnivamp: heal for some of damage dealt | |
Blue Buff | Max mana reduced by 10. When the holder gets a takedown, they deal 8% more damage for 8 seconds. [Unique - only 1 per champion] | |
Bramble Vest | Gain 5% max health. Take 8% reduced damage from attacks. When struck by any attack, deal 100 magic damage to all adjacent enemies. Cooldown: 2 seconds | |
Crownguard | Combat start: Gain a 30% max Health Shield for 8 seconds. When the shield expires, gain 35 Ability Power. | |
Deathblade | Deal 8% bonus damage. | |
Dragon's Claw | Gain 9% max health. Every 2 seconds, heal 5% max Health. | |
Tactician's Crown | Your team gains +1 maximum team size. | |
Protector's Vow | Once per combat at 40% Health, gain a 25% max Health Shield that lasts 5 seconds and gain 20 Armor and 20 Magic Resist. | |
Gargoyle Stoneplate | Gain 10 Armor and 10 Magic Resist for each enemy targeting the holder. | |
Edge of Night | Once per combat: At 60% Health, briefly become untargetable and shed negative effects. Then, gain 15% bonus Attack Speed. [Unique - only 1 per champion] | |
Guinsoo's Rageblade | Attacks grant 5% stacking Attack Speed. | |
Hextech Gunblade | Gain 22% Omnivamp, which also heals the lowest percent Health ally. Healing: TFTUnitProperty.item:TFT_Tracker_Value1 Omnivamp: heal for some of damage dealt | |
Infinity Edge | Abilities can critically strike. If the holder's abilities can already critically strike, gain 10% Critical Strike Damage instead. | |
Ionic Spark | 30% Shred enemies within 2 hexes. When enemies cast an Ability, deal magic damage equal to 160% of their maximum Mana. Shred: Reduce Magic Resist | |
Jeweled Gauntlet | Abilities can critically strike. If the holder's abilities can already critically strike, gain 10% Critical Strike Damage instead. | |
Last Whisper | Physical damage 30% Sunders the target for 3 seconds. This effect does not stack. [Unique - only 1 per champion] Sunder: Reduce Armor | |
Nashor's Tooth | After casting an Ability, gain 40% Attack Speed for 5 seconds. | |
Giant Slayer | Deal 25% more damage to enemies with more than 1600 maximum Health. | |
Morellonomicon | Attacks and Abilities deal 1% Burn and 33% Wound to enemies for 10 seconds. [Unique - only 1 per champion] Burn: Deals a percent of the target's maximum Health as true damage every second Wound: Reduces healing received | |
Steadfast Heart | Take 8% less damage. While above 50% Health, take 15% less damage, instead. Damage Blocked: TFTUnitProperty.item:TFT_Tracker_Value1 | |
Guardbreaker | After damaging a Shield, deal 25% more damage for 3 seconds. | |
Quicksilver | Combat start: Gain immunity to crowd control for 14 seconds. During this time, gain 4% Attack Speed every 2 seconds. [Unique - only 1 per champion] | |
Rabadon's Deathcap | Deal 20% bonus damage. | |
Red Buff | Deal 6% bonus damage. Attacks and Abilities 1% Burn and 33% Wound enemies for 5 seconds. Burn: Deals a percent of the target's maximum Health as true damage every second Wound: Reduces healing received | |
Sunfire Cape | Every 2 seconds, deal 1% Burn and 33% Wound to an enemy within 2 hexes for 10 seconds. [Unique - only 1 per champion] Burn: Deals a percent of the target's maximum Health as true damage every second Wound: Reduces healing received | |
Redemption | Heal allies within 1 hex for 15% of their missing Health every 5 seconds. They also take 10% less damage for 5 seconds (damage reduction does not stack). Healing: TFTUnitProperty.item:TFT_Tracker_Value1 | |
Runaan's Hurricane | Attacks fire a bolt at a nearby enemy, dealing 55% Attack Damage as physical damage. | |
Spear of Shojin | Attacks grant 5 bonus Mana. | |
Evenshroud | 30% Sunder enemies within 2 hexes. Gain 25 Armor and Magic Resist for the first 10 seconds of combat. Sunder: Reduce Armor | |
Statikk Shiv | Every 3rd attack deals 35 magic damage and 30% Shreds 4 enemies for 5 seconds. Shred: Reduce Magic Resist | |
Sterak's Gage | Once per combat at 60% Health, gain 20% max Health and 35% Attack Damage. | |
Thief's Gloves | Each round: Equip 2 random items. [Consumes 3 item slots.] | |
Titan's Resolve | Gain 2% Attack Damage and 2 Ability Power when attacking or taking damage, stacking up to 25 times. At full stacks, gain 20 Armor and 20 Magic Resist. | |
Hand Of Justice | Gain 2 effects: •15% Attack Damage and 15 Ability Power. •15% Omnivamp. Each round, randomly double 1 of these effects. Omnivamp: heal for some of damage dealt | |
Warmog's Armor | Gain 8% max health. |