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Augment

AugmentAugment BonusTier
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Good For Something I
Champions that aren't holding items have a 35% to drop 1 gold on death.1
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Help Is On The Way
After 8 player combats, choose 1 of 4 Support items.1
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Silver Veil
Your team gains 5% Attack Speed and is immune to the first crowd control effect in combat.1
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Sticks And Stones
Champions that aren't holding items Shred and Sunder enemies for 3 seconds. Physical damage Sunders for 30%, and magic damage Shreds for 30%.
Shred: reduces Magic Resist, Sunder: reduces Armor
1
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Stimpack
Gain 4 components after you lose 50 player health.
(Health lost this game: TFTUnitProperty.item:TFT10_Augment_Stimpack_HealthLost)
1
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Switching Gears
Gain 3 gold whenever you break your win or loss streak.1
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Lunch Money
Every 8 damage you deal to enemy tacticians gives you 2 gold.
(Current: TFTUnitProperty.item:TFT11_BloodBankDamage)
1
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Fine Vintage
Completed items left on your bench for 3 rounds transform into Support Anvils.1
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The Golden Remover
Gain a Golden Remover and component item anvil.1
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Over Encumbered
For the next stage, you only get 2 bench slots. After, get 3 item components.1
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Pick of the Litter
Open a special shop with three free 3-cost champions. You can only pick one, but you get 2 copies of it.1
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Pick of the Litter+
Open a special shop with three free 4-cost champions. You can only pick one, but you get 2 copies of it.1
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Sharing Is Caring
Combat start: You gain 2 gold and your opponent gains 1 gold.1
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Exiles I
Your units that start combat with no adjacent allies gain a 25% maximum Health shield for 10 seconds.1
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Featherweights I
Your Tier 1 and 2 champions gain 15% Attack Speed and Move Speed.1
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Item Grab Bag I
Gain 1 random completed item.1
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Keepers I
Combat start: grant units with adjacent allies a 175 Health Shield for 8 seconds. This Shield stacks.1
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One, Two, Five!
Gain 1 random component, 2 gold, and 1 random 5-cost champion.1
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Pandora's Items
Round start: items on your bench are randomized (except Tactician's Crown and Spatula).
Gain 1 random component.
1
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Recombobulator
Champions on your board permanently transform into random champions 1 cost tier higher. Gain 2 Magnetic Removers.1
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Tiny Titans
Increase your current and maximum player health by 30.1
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Tri Force I
Your Tier 3 champions gain 100 Health, 10 starting Mana, and 10% Attack Speed.1
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Band of Thieves I
Gain 1 Thief's Gloves.1
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Best Friends I
Units isolated in pairs gain 12% Attack Speed and 12 Armor at the start of combat.1
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Lategame Specialist
When you reach Level 9, gain 33 gold.1
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Team Building
Gain a Lesser Champion Duplicator. Gain another after 7 player combats.
This item allows you to copy a 3-cost or less champion.
1
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Caretaker's Ally
Gain a random 2-cost champion now. Gain the same one again every time you level up.1
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Silver Ticket
Gain a free Shop reroll after every 4 rerolls.1
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Buried Treasures I
Gain a random item component at the start of the next 2 rounds (including this round).1
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Partial Ascension
After 15 seconds of combat, your units deal 30% more damage.1
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Rolling For Days I
Gain 9 free Shop rerolls that never expire.1
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Teaming Up I
Gain 1 random component and 2 random Tier 3 champions.1
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Component Buffet
Whenever you would get a component, gain a component anvil instead. Gain a random component.
The anvil offers 4 choices.
1
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Cybernetic Bulk I
Your champions holding an item gain 200 Health.1
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Unified Resistance I
If you have 3 or more champions in the same row at the start of combat, they all gain 15 Armor and Magic Resist. 1
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Harmacist I
Your team has 10% Omnivamp and converts 20% of excess healing to true damage on their next attack.
(Omnivamp: healing for a percent of damage dealt)
1
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Healing Orbs I
When an enemy dies, the nearest ally is healed for 225.1
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Iron Assets
Gain a component anvil and 4 gold.
The anvil offers 4 choices.
1
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Latent Forge
After 8 player combats, gain an Artifact anvil.
The anvil offers 4 choices. Artifacts are more powerful items with a unique effect.
1
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Missed Connections
Gain a copy of each 1-cost champion.1
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Ones Twos Three
Gain 3 1-cost champion, 2 2-cost champions, and 1 3-cost champion.1
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Pumping Up I
Your team gains 8% Attack Speed now. Each round after, they gain 1% more. (current Attack Speed: TFTUnitProperty.item:TFT9_PumpingUpRounds%)1
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Blistering Strikes
Your team's attacks burn their targets for 5% of their max Health over 5 seconds. Attacks also reduce their targets' healing received by 33%.1
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Risky Moves
Your Tactician loses 20 Health, but after 7 player combats, gain 30 gold.1
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Silver Spoon
Gain 10 XP.
1
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Stationary Support I
After 8 player combats, gain 1 Training Dummy(s) with 1 permanently attached Support item(s).1
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Young and Wild and Free
You can always move freely on Carousel rounds. Gain 2 gold.1
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Branching Out
After 1 player combat(s) Gain a random Emblem and a Reforger.
Reforgers allow you to remake any item.
1